What is Konvolv?

Konvolv osk was founded in 2019 as a collective of new media artists striving for internationalisation and diversification of the Finnish new media industry.

Our background in Aalto Media Lab has constituted a network of international new media alumni staying and independently working in Finland. We aim to offer these alumni a job opportunity to introduce international know-how and expand the new media scene in Finland beyond the mainstream game and virtual reality industries, which typically exclude a vast variety of possibilities within our disciplines. All of our members including in our networks are inclined towards multidisciplinary research in science, humanities, politics, future technologies as well as traditional and experimenting art practices.

We established Konvolv with the hope to potentiate the Finnish media scene with diverse approaches to human-machine interaction, experiential design, spatial and procedural audio, generative visualisations, artificial intelligence and data processing.



Konvolv is a new media collective that discusses the societal, political and environmental complexities. Our agendas reflect upon topics and issues such as digital human rights, embodied interaction, sound and physical interaction, queer media art, decolonization, new materialism, software engineering, open society activism, surveillance, power structures, musicology, post- and transhumanism , human-material interaction, media archaeology, ubicomp, post-WIMP, and rhythmanalysis.

As a collective, we strive for observing places, spaces, environments and ambiences unfolding into site and case-specific narratives that incorporate data flows with meaningful messages. Our efforts translate into a variety of site-specific new media art formats connected to local inhabitants; living or nonliving, human or non-human, animals and entities.

Our dream is to facilitate collaboration between multidisciplinary fields, leading not only meaningful messaging through new media art methods, but embracing the artistic explorations to provoke senses to merge into the state of presence.


The team

Camilo Sanchez (CO/SP)

Music programming, spatial sound design, embodied interaction and administration
[email, CV, website]

I first got in touch with experimental music by seeking noise. In this search, I got immersed in field recording and acousmatic music while accomplishing my Musicology bachelor's degree in Madrid. During my master studies at Aalto Media Lab, I found an attraction towards procedural audio, spatial sound and embodied interaction. The combination of these disciplines is palpable in the generative, spatial and exploratory aspect of the works we develop at Konvolv.  

John Lee (ROK)

Concept design, system architecture design, implementation, physical computing, and interaction design.
[email, CV, website]

I am a new media artist and software developer wanting to focus on my skills more on new media projects. I have studied both software engineering and new media design. I have over a decade of professional programming experience. I am into generative art on a computer algorithm based on randomness which allows me to mimic natural brush effect and colour composition.

Liisi Soroush (FI)  

AD, Conceptual and Experiential Design, Philosophy & Politics in Generative Narratives and Storytelling, Open Society Activism, Interactive and Digital Poetry and Writing.  
[email, CV, website]

Liisi is a member of Konvolv New Media Art collective established in 2018 by her and Camilo Sánchez. She works in collaboration with Konvolv cooperative, not yet a member. Currently she is on maternal leave.

I observe embodied and spatial realities and stories within. The chosen tools for elaborating the concepts in these experimental and site-specific co-creations are found at the interplay between various philosophies and technologies.

The communication, including the non-verbal between the living, non-living, - beyond human-centered perspectives. The flow and continuity of life; from people's circulation to blood cells, waves in the sea to a traffic light and bank transaction could be seen poetically framing our circadian patterns and existence in the universe.

My aim is to combine data, information in societal and political context and narratives embedded in new media experiential design.#rhythmanalysis #mediaarcheology #soundstudies #humanmaterialinteraction #newmaterialism #transhumanism #multisensorial #urbanplanning #ecosophia #humanrights #electronicwriting #embodiedinteraction

Reishabh Kailey (IN/FI)

AD, concept design, visual design, copywriting, and making sure everything is satisfactorily weird.
[email, CV, website]

I am a queer media artist currently engaging with decolonization, un-individualisation of art-making and queering of new media technology through non-expert, non-eurocentric, and paralogical methodologies. I am particularly interested in questions about human control, nonhuman vitality, materiality and the transness of living in mediatized and digitalized cultures. In the past few years, my work has transitioned from visual art and graphic design, to new media, collaging, archiving, projecting, writing and film-making.


12.2021 Our works {[[(爱 (ài) <3)*], (<3 爱 (ài))*], ((ài) <3 爱)*]]} and Hamistagan have been accepted as part of Mozfest 2022 Amsterdam!

11.2021 We have started a constructive dialogue with Petra Jääskeläinen, researcher in Creative-AI, working for the Ai and the Artistic Imaginary research project at KTH University, Sweden.
Together with Petra and the research group, we will discuss our cretaive process, challenges and questions derive from it and connecting these with the ethical, sustainable and ownership perspectives that the research team is working with.

11.2021 Aleksi Knuutila and his research team from Vastapuhe.fi have shown interest in our project and are now consulting us on the topics of hate speech & online hatred.
More information on Aleksi Knuutila's project can be found on the Vastapuhe.fi website and HAFECT project's website.

11.2021 Liisi gets to attend the Space for Humanity bootcamp organised by the DareDisrupt, Founders of Tomorrow.

11.2021 Our work {[[(爱 (ài) <3)*], (<3 爱 (ài))*], ((ài) <3 爱)*]]} has been published in nokturno.fi.  

10.2021 Liisi received a scholarship to attend the AI-Generated Media online course by the Fluid Interfaces Research Lab, MIT

13-16.10.2021 Our installation WWW is presented at Aaltoja! light & sound art festival in Kotka as part of the Flux Island exhbition. Taike supported with a travel grant.

8.2021 Camilo Sanchez & Reishabh Kailey have received the COVID-19 artist grant from Taike!

8.2021 Reishabh Kailey is now working part time for Frame Finland, congratulations!

7.2021 Our work Hamistagan has been selected to be part of the BLAF (Best of Light Art in Finland) catalogue.

6.2021 John Lee got hired by Accenture Finland as fullstack developer, congratulations!

26.4.2021 After participating in the Digital Literature Hackathon, our concept “<3” was selected to continue development and be presented at Orion Cinema on 19.08.2021.
“<3” is a poetic AI system to translate the noise of hatred into a universalspeech-2-<3.
The jury of the Digital Literature Hackathon consisted of poet-scholar Matti Kangaskoski, director Mika Taanila and producer of the Aalto Studios Hetta Huhtamäki. 

5.10.2020 Frame Finald and Avek supported our team member Camilo Sanchez to present Hamistagan in Ars Electronica 2020.

1.8.2020 We have a new member! Reishabh Kailey is joining [Konvolv_] as our visual designer.

7.7.2020 Our work Hamistagan is going to be presented in Ars Electronica under the Wild State exhibition 9-13.09.2020. Niko Tiainen is joining us in the production of this work for Ars Electronica. Click here for more info.

16.6.2020 Camilo Sanchez has been awarded with a Taike grant to publish an open archive of our spatial sound recordings. The first realise of this archive will be online in mid August.


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new media research on database platforms :-) !

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© Konvolv 2020 Helsinki